In this post I’ll assume that you are already familiar with UE4 editor basics, material basics, scene depth and post process materials. If you’re not, please do some research and experiments first.

Basics

If you’re already familiar with using Stencils in materials, simply skip this section and jump to the second…


Object references are one of the building bricks of every project. However, when you try to manage them in blueprints, there are many pitfalls and issues you can encounter if you are not familiar with some lower-level behavior. …


The concept of pure and impure nodes are, at their very core, super simple and really intuitive after a few sessions of playing with the engine. However, as a project grows larger, it’s easier and easier to fall into traps, which introduce either bad performance or unexpected results, given that…


Unreal Engine gives you a really powerful tool for game development: its whole source code. It’s helpful in many ways:

  • By being able to see how the engine works in the backstage, you can optimize your game much better for specific scenarios.
  • Debugging is much easier, as you can catch…

Polars is a magnet-based indie puzzle game, relying heavily on physics. In this blog post we’ll describe the challenges we have encountered regarding physics and the solutions we have implemented to counteract them.

We didn’t really work with physics before (besides an Epic Jam entry of ours), so we lived…


Hi again, we’re back with out next update! Our level editor has just reached a state, which I can share with you without bad feelings. This post will be solely about it, we’ll detail our gameplay progression in the next diary entry.

Polars is a work-in-progress magnet-based puzzle game using…


Welcome to our very first issue of the Polars Development series!

Polars is a work-in-progress magnet-based puzzle game using Unreal Engine. This series is meant to keep you updated on our development process. …

Morva Kristóf

Game Developer, lover of open source projects, freedom, sustainability and strawberries.

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